Bio::SeqIO
game
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Summary
Bio::SeqIO::game -- a class for parsing and writing game-XML
Package variables
No package variables defined.
Included modules
Inherit
Synopsis
This module is not used directly, use SeqIO.
use Bio::SeqIO;
my $in = Bio::SeqIO->new ( -file => 'file.xml',
-format => 'game',
-verbose => 1 );
my $seq = $in->next_seq;
Description
Bio::SeqIO::game will parse game XML (version 1.2) or write game XML from
a Bio::SeqI implementing object. The XML is readable by the genome
annotation editor 'Apollo' (www.gmod.org). It is not backwards compatible
with the previous version of game XML. The XML format currently used by
Apollo contains a single 'main' annotated sequence, so we will only get a
single annotated sequence in the stream when parsing a game-XML record.
Methods
Methods description
Title : next_seq Usage : my $seq = $seqio->next_seq; Function: get the main sequence object Returns : a Bio::Seq::RichSeq object Args : none |
Title : write_seq Usage : $seqio->write_seq($seq) Function: writes a sequence object as game XML Returns : nothing Args : a Bio::SeqI compliant object |
Title : _getseqs Usage : $self->_getseqs Function: An internal method to invoke the PerlSAX XML handler and get the sequence objects Returns : an reference to an array with sequence object and annotations Args : none |
Title : _hide_dna Usage : $seqio->_hide_dna Function: Hide the DNA for really huge sequences Returns : nothing Args : none |
Methods code
sub _initialize
{ my ($self, @args) = @_;
$self->SUPER::_initialize(@args);} |
sub next_seq
{ my $self = shift;
my $seq_l = $self->_getseqs;
my $annseq = shift @{$seq_l};
my $seq = $annseq->[0];
my $feats = $annseq->[1];
for ( @{$feats} ) {
$seq->add_SeqFeature( $_ );
}
return $seq;} |
sub write_seq
{ my ($self, $seq) = @_;
my $writer = Bio::SeqIO::game::gameWriter->new($seq);
my $xml = $writer->write_to_game;
$self->_print($xml);} |
sub _getseqs
{ my $self = shift;
if ( defined $self->{seq_l} ) {
return $self->{seq_l};
}
else {
my $fh = $self->_fh;
my $text = join '', <$fh>;
$text || $self->throw("Input file is empty or does not exist");
my $source = $text =~ /type>(source|origin|\bregion\b)<\/type/gm ? 1 : 0;
my $handler = Bio::SeqIO::game::gameHandler->new;
$handler->{has_source} = $source if $source;
$handler->{verbose} = 1 if $self->verbose;
my $parser = XML::Parser::PerlSAX->new( Handler => $handler );
my $game = $parser->parse( $text );
$self->{seq_l} = $game->load;
}} |
sub _hide_dna
{ my $self = shift;
my $annseqs = $self->_getseqs;
for ( @{$annseqs} ) {
my $seq = $_->[0];
$seq->seq('');
}
return 0;
}
1;} |
General documentation
User feedback is an integral part of the evolution of this
and other Bioperl modules. Send your comments and suggestions preferably
to one of the Bioperl mailing lists.
Your participation is much appreciated.
bioperl-l@bioperl.org - General discussion
http://bioperl.org/wiki/Mailing_lists - About the mailing lists
Please direct usage questions or support issues to the mailing list:
bioperl-l@bioperl.org
rather than to the module maintainer directly. Many experienced and
reponsive experts will be able look at the problem and quickly
address it. Please include a thorough description of the problem
with code and data examples if at all possible.
Report bugs to the Bioperl bug tracking system to help us keep track
of the bugs and their resolution.
Bug reports can be submitted via the web:
https://redmine.open-bio.org/projects/bioperl/
| AUTHOR - Sheldon McKay | Top |
The rest of the documentation details each of the object
methods. Internal methods are usually preceded with a _