Bio::Tree RandomFactory
SummaryIncluded librariesPackage variablesSynopsisDescriptionGeneral documentationMethods
Summary
Bio::Tree::RandomFactory - TreeFactory for generating Random Trees
Package variables
No package variables defined.
Included modules
Bio::Factory::TreeFactoryI
Bio::Root::Root
Bio::Tree::AlleleNode
Bio::TreeIO::TreeEventBuilder
Inherit
Bio::Factory::TreeFactoryI Bio::Root::Root
Synopsis
  use Bio::Tree::RandomFactory
  my $factory = new Bio::Tree::RandomFactory( -samples => \@taxonnames,
  					      -maxcount => 10);

  # or for anonymous samples

  my $factory = new Bio::Tree::RandomFactory( -sample_size => 6, 
					      -maxcount = 50);
Description
Builds a random tree every time next_tree is called or up to -maxcount times.
This algorithm is based on the make_tree algorithm from Richard Hudson 1990.
Hudson, R. R. 1990. Gene genealogies and the coalescent
process. Pp. 1-44 in D. Futuyma and J. Antonovics, eds. Oxford
surveys in evolutionary biology. Vol. 7. Oxford University
Press, New York
Methods
BEGIN Code
newDescriptionCode
next_treeDescriptionCode
add_MutationsDescriptionCode
maxcountDescriptionCode
samplesDescriptionCode
sample_sizeDescriptionCode
attach_EventHandlerDescriptionCode
_eventHandlerDescriptionCode
randomDescriptionCode
Methods description
newcode    nextTop
 Title   : new
 Usage   : my $factory = new Bio::Tree::RandomFactory(-samples => \@samples,
						      -maxcount=> $N);
 Function: Initializes a Bio::Tree::RandomFactory object
 Returns : Bio::Tree::RandomFactory
 Args    :
next_treecodeprevnextTop
 Title   : next_tree
 Usage   : my $tree = $factory->next_tree
 Function: Returns a random tree based on the initialized number of nodes
           NOTE: if maxcount is not specified on initialization or
                 set to a valid integer, subsequent calls to next_tree will 
                 continue to return random trees and never return undef

 Returns : Bio::Tree::TreeI object
 Args    : none
add_MutationscodeprevnextTop
 Title   : add_Mutations
 Usage   : $factory->add_Mutations($tree, $mutcount);
 Function: Adds mutations to a tree via a random process weighted by 
           branch length (it is a poisson distribution 
			  as part of a coalescent process) 
 Returns : none
 Args    : $tree - Bio::Tree::TreeI 
           $nummut - number of mutations
maxcountcodeprevnextTop
 Title   : maxcount
 Usage   : $obj->maxcount($newval)
 Function: 
 Example : 
 Returns : value of maxcount
 Args    : newvalue (optional)
samplescodeprevnextTop
 Title   : samples
 Usage   : $obj->samples($newval)
 Function: 
 Example : 
 Returns : value of samples
 Args    : newvalue (optional)
sample_sizecodeprevnextTop
 Title   : sample_size
 Usage   : $obj->sample_size($newval)
 Function: 
 Example : 
 Returns : value of sample_size
 Args    : newvalue (optional)
attach_EventHandlercodeprevnextTop
 Title   : attach_EventHandler
 Usage   : $parser->attatch_EventHandler($handler)
 Function: Adds an event handler to listen for events
 Returns : none
 Args    : Bio::Event::EventHandlerI
_eventHandlercodeprevnextTop
 Title   : _eventHandler
 Usage   : private
 Function: Get the EventHandler
 Returns : Bio::Event::EventHandlerI
 Args    : none
randomcodeprevnextTop
 Title   : random
 Usage   : my $rfloat = $node->random($size)
 Function: Generates a random number between 0 and $size
           This is abstracted so that someone can override and provide their
           own special RNG.  This is expected to be a uniform RNG.
 Returns : Floating point random
 Args    : $maximum size for random number (defaults to 1)
Methods code
BEGINTop
BEGIN {
     $PRECISION_DIGITS = 3; # Precision for the branchlength
}
newdescriptionprevnextTop
sub new {
   my ($class,@args) = @_;
   my $self = $class->SUPER::new(@args);
   
   $self->{'_eventbuilder'} = new Bio::TreeIO::TreeEventBuilder();
   $self->{'_treecounter'} = 0;
   $self->{'_maxcount'} = 0;
   my ($maxcount, $samps,$samplesize ) = $self->_rearrange([qw(MAXCOUNT
							       SAMPLES
							       SAMPLE_SIZE)],
							   @args);
   my @samples;
   
   if( ! defined $samps ) { 
       if( ! defined $samplesize || $samplesize <= 0 ) { 
	   $self->throw("Must specify a valid samplesize if parameter -SAMPLE is not specified");
       }
       foreach ( 1..$samplesize ) { push @samples, "Samp$_"; }      
   } else { 
       if( ref($samps) =~ /ARRAY/i ) { 
	   $self->throw("Must specify a valid ARRAY reference to the parameter -SAMPLES, did you forget a leading '\\'?");
       }
       @samples = @$samps;
   }
   
   $self->samples(\@samples);
   $self->sample_size(scalar @samples);
   if( defined $maxcount ) { 
       $self->maxcount($maxcount);
   }
   return $self;
}
next_treedescriptionprevnextTop
sub next_tree {
   my ($self) = @_;
   # If maxcount is set to something non-zero then next tree will
# continue to return valid trees until maxcount is reached
# otherwise will always return trees
return undef if( $self->maxcount && $self->{'_treecounter'}++ >= $self->maxcount ); my $size = $self->sample_size; my $in; my @tree = (); my @list = (); for($in=0;$in < 2*$size -1; $in++ ) { push @tree, { 'nodenum' => "Node$in" }; } # in C we would have 2 arrays
# an array of nodes (tree)
# and array of pointers to these nodes (list)
# and we just shuffle the list items to do the
# tree topology generation
# instead in perl, we will have a list of hashes (nodes) called @tree
# and a list of integers representing the indexes in tree called @list
for($in=0;$in < $size;$in++) { $tree[$in]->{'time'} = 0; $tree[$in]->{'desc1'} = undef; $tree[$in]->{'desc2'} = undef; push @list, $in; } my $t=0; # generate times for the nodes
for($in = $size; $in > 1; $in-- ) { $t+= -2.0 * log(1 - $self->random(1)) / ( $in * ($in-1) );
$tree[2 * $size - $in]->{'time'} =$t; } # topology generation
for ($in = $size; $in > 1; $in-- ) { my $pick = int $self->random($in); my $nodeindex = $list[$pick]; my $swap = 2 * $size - $in; $tree[$swap]->{'desc1'} = $nodeindex; $list[$pick] = $list[$in-1]; $pick = int rand($in - 1); $nodeindex = $list[$pick]; $tree[$swap]->{'desc2'} = $nodeindex; $list[$pick] = $swap; } # Let's convert the hashes into nodes
my @nodes = (); foreach my $n ( @tree ) { push @nodes, new Bio::Tree::AlleleNode(-id => $n->{'nodenum'}, -branch_length => $n->{'time'}); } my $ct = 0; foreach my $node ( @nodes ) { my $n = $tree[$ct++]; if( defined $n->{'desc1'} ) { $node->add_Descendent($nodes[$n->{'desc1'}]); } if( defined $n->{'desc2'} ) { $node->add_Descendent($nodes[$n->{'desc2'}]); } } my $T = new Bio::Tree::Tree(-root => pop @nodes ); return $T;
}
add_MutationsdescriptionprevnextTop
sub add_Mutations {
   my ($self,$tree, $nummut) = @_;
   my @branches;
   my @lens;
   my $branchlen = 0;
   my $last = 0;
   my @nodes = $tree->get_nodes();
   my $precision = 10**$PRECISION_DIGITS;
   my $i = 0;

   # Jason's somewhat simplistics way of doing a poission
# distribution for a fixed number of mutations
# build an array and put the node number in a slot
# representing the branch to put a mutation on
# but weight the number of slots per branch by the
# length of the branch ( ancestor's time - node time)
foreach my $node ( @nodes ) { if( $node->ancestor ) { my $len = int ( ($node->ancestor->branch_length - $node->branch_length) * $precision); if ( $len > 0 ) { for( my $j =0;$j < $len;$j++) { push @branches, $i; } $last += $len; } $branchlen += $len; } if( ! $node->isa('Bio::Tree::AlleleNode') ) { bless $node, 'Bio::Tree::AlleleNode'; # rebless it to the right node
} $node->purge_markers; $i++; } # sanity check
die("branch len is $branchlen arraylen is $last") unless ( $branchlen == $last ); for( my $j = 0; $j < $nummut; $j++) { my $index = int(rand($branchlen)); my $branch = $branches[$index]; $nodes[$branch]->add_alleles("Mutation$j", [1]); }
}
maxcountdescriptionprevnextTop
sub maxcount {
   my ($self,$value) = @_;
   if( defined $value) {
       if( $value =~ /^(\d+)/ ) { 
	   $self->{'maxcount'} = $1;
       } else { 
	   $self->warn("Must specify a valid Positive integer to maxcount");
	   $self->{'maxcount'} = 0;
       }
  }
   return $self->{'_maxcount'};
}
samplesdescriptionprevnextTop
sub samples {
   my ($self,$value) = @_;
   if( defined $value) {
       if( ref($value) !~ /ARRAY/i ) { 
	   $self->warn("Must specify a valid array ref to the method 'samples'");
	   $value = [];
       } 
      $self->{'samples'} = $value;
    }
    return $self->{'samples'};
}
sample_sizedescriptionprevnextTop
sub sample_size {
   my ($self,$value) = @_;
   if( defined $value) {
      $self->{'sample_size'} = $value;
    }
    return $self->{'sample_size'};
}
attach_EventHandlerdescriptionprevnextTop
sub attach_EventHandler {
    my ($self,$handler) = @_;
    return if( ! $handler );
    if( ! $handler->isa('Bio::Event::EventHandlerI') ) {
	$self->warn("Ignoring request to attatch handler ".ref($handler). ' because it is not a Bio::Event::EventHandlerI');
    }
    $self->{'_handler'} = $handler;
    return;
}
_eventHandlerdescriptionprevnextTop
sub _eventHandler {
   my ($self) = @_;
   return $self->{'_handler'};
}
randomdescriptionprevnextTop
sub random {
   my ($self,$max) = @_;
   return rand($max);
}
General documentation
FEEDBACKTop
Mailing ListsTop
User feedback is an integral part of the evolution of this and other
Bioperl modules. Send your comments and suggestions preferably to
the Bioperl mailing list. Your participation is much appreciated.
  bioperl-l@bioperl.org              - General discussion
  http://bioperl.org/MailList.shtml  - About the mailing lists
Reporting BugsTop
Report bugs to the Bioperl bug tracking system to help us keep track
of the bugs and their resolution. Bug reports can be submitted via
the web:
  http://bugzilla.bioperl.org/
AUTHOR - Jason StajichTop
Email jason@bioperl.org
CONTRIBUTORSTop
Matthew Hahn, <matthew.hahn@duke.edu>
APPENDIXTop
The rest of the documentation details each of the object methods.
Internal methods are usually preceded with a _