Bio::SeqIO
game
Summary
Bio::SeqIO::game -- a class for parsing and writing game-XML
Package variables
No package variables defined.
Included modules
Inherit
Synopsis
use Bio::SeqIO;
my $in = Bio::SeqIO->new ( -file => 'file.xml',
-format => 'game',
-verbose => 1 );
my $seq = $in->next_seq;
Description
Bio::SeqIO::game will parse game XML (version 1.2) or write game XML from
a Bio::SeqI implementing object. The XML is readable by the genome annotation
editor 'Apollo' (www.gmod.org). It is not backwards compatible with the previous
version of game XML. The XML format currently used by Apollo
contains a single 'main' annotated sequence, so we will only get a single
annotated sequence in the stream when parsing a game-XML record.
This modules is not used directly
Methods
Methods description
Title : next_seq
Usage : my $seq = $seqio->next_seq;
Function: get the main sequence object
Returns : a Bio::Seq::RichSeq object
Args : none |
Title : write_seq
Usage : $seqio->write_seq($seq)
Function: writes a sequence object as game XML
Returns : nothing
Args : a Bio::SeqI compliant object |
Title : _getseqs
Usage : $self->_getseqs
Function: An internal method to invoke the PerlSAX XML handler and get
the sequence objects
Returns : an reference to an array with sequence object and annotations
Args : none |
Title : _hide_dna
Usage : $seqio->_hide_dna
Function: Hide the DNA for really huge sequences
Returns : nothing
Args : none |
Methods code
sub _initialize
{ my ($self, @args) = @_;
$self->SUPER::_initialize(@args);} |
sub next_seq
{ my $self = shift;
my $seq_l = $self->_getseqs;
my $annseq = shift @{$seq_l};
my $seq = $annseq->[0];
my $feats = $annseq->[1];
for ( @{$feats} ) {
$seq->add_SeqFeature( $_ );
}
return $seq;} |
sub write_seq
{ my ($self, $seq) = @_;
my $writer = Bio::SeqIO::game::gameWriter->new($seq);
my $xml = $writer->write_to_game;
$self->_print($xml);} |
sub _getseqs
{ my $self = shift;
if ( defined $self->{seq_l} ) {
return $self->{seq_l};
}
else {
my $fh = $self->_fh;
my $text = join '', <$fh>;
$text || $self->throw("Input file is empty or does not exist");
my $source = $text =~ /type>(source|origin|\bregion\b)<\/type/gm ? 1 : 0;
my $handler = Bio::SeqIO::game::gameHandler->new;
$handler->{has_source} = $source if $source;
$handler->{verbose} = 1 if $self->verbose;
my $parser = XML::Parser::PerlSAX->new( Handler => $handler );
my $game = $parser->parse( $text );
$self->{seq_l} = $game->load;
}} |
sub _hide_dna
{ my $self = shift;
my $annseqs = $self->_getseqs;
for ( @{$annseqs} ) {
my $seq = $_->[0];
$seq->seq('');
}
return 0;} |
General documentation
User feedback is an integral part of the evolution of this
and other Bioperl modules. Send your comments and suggestions preferably
to one of the Bioperl mailing lists.
Your participation is much appreciated.
bioperl-l@bioperl.org - General discussion
http://bioperl.org/MailList.shtml - About the mailing lists
Report bugs to the Bioperl bug tracking system to help us keep track
of the bugs and their resolution.
Bug reports can be submitted via email or the web:
bioperl-bugs@bioperl.org
http://bugzilla.bioperl.org/
| AUTHOR - Sheldon McKay | Top |
The rest of the documentation details each of the object
methods. Internal methods are usually preceded with a _